| Classes | |
| struct | CollisionEvent | 
| Contains the source and target object of a collision event.  More... | |
| struct | EntityId | 
| Entity ID's store references to game entities as unsigned integers.  More... | |
| class | PhysicsEntity | 
| Representation of an Entity in the physics engine  More... | |
| class | PhysicsObject | 
| Representation of an object in the physics engine  More... | |