An audio object has more audio configuration options such as transformation in the 3D space. More...
Inherits IDisposable.
| Public Member Functions | |
| AudioObject () | |
| Creates an Audio object  More... | |
| void | SetTransformation (Vector3 position, Vector3 forward, Vector3 up) | 
| Sets the transformation of the audio object  More... | |
| void | SetTransformation (Matrix3x4 matrix) | 
| Sets the transformation of the audio object  More... | |
| void | Play (string triggerName) | 
| Executes the specified trigger name on this audio object  More... | |
| void | Play (AudioTriggerId triggerId) | 
| Executes the specified trigger id on this audio object  More... | |
| void | Stop (string triggerName) | 
| Stops the specified trigger name on this audio object  More... | |
| void | Stop (AudioTriggerId triggerId) | 
| Stops the specified trigger id on this audio object  More... | |
| void | Dispose () | 
An audio object has more audio configuration options such as transformation in the 3D space.
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 | inline | 
Creates an Audio object
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 | inline | 
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 | inline | 
Executes the specified trigger name on this audio object
| triggerName | 
| 
 | inline | 
Executes the specified trigger id on this audio object
| triggerId | 
Sets the transformation of the audio object
| position | |
| forward | |
| up | 
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 | inline | 
Sets the transformation of the audio object
| matrix | 
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 | inline | 
Stops the specified trigger name on this audio object
| triggerName | 
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 | inline | 
Stops the specified trigger id on this audio object
| triggerId |