Static class exposing access to the current view camera More...
| Static Public Member Functions | |
| static Vector3 | Unproject (int x, int y) | 
| Converts a screenpoint from screen-space to world-space.  More... | |
| static bool | ProjectToScreen (Vector3 position, out Vector3 screenPosition) | 
| Converts a point in world-space to the camera's screen-space.  More... | |
| static bool | ProjectToViewport (Vector3 position, out Vector3 viewportPosition) | 
| Converts a point in world-space to the camera's viewport-space.  More... | |
| static Vector3 | TransformDirection (Vector3 direction) | 
| Transforms a direction from world space to local space of the camera.  More... | |
| Properties | |
| static Vector3 | Position  [get, set] | 
| Set or get the position of the current view camera.  More... | |
| static Vector3 | ForwardDirection  [get, set] | 
| Get or set the facing direction of the current view camera.  More... | |
| static Matrix3x4 | Transform  [get, set] | 
| Get or set the transformation matrix of the current view camera.  More... | |
| static Quaternion | Rotation  [get, set] | 
| Get or set the rotation of the current view camera  More... | |
| static float | FieldOfView  [get, set] | 
| Gets or sets the field of view of the view camera in degrees.  More... | |
Static class exposing access to the current view camera
Converts a point in world-space to the camera's screen-space.
true, if the point is visible, false otherwise.| position | Position of the point in world-space. | 
| screenPosition | Position of the point in the camera's screen-space. | 
Converts a point in world-space to the camera's viewport-space.
true, if the point is visible, false otherwise.| position | Position of the point in world-space. | 
| viewportPosition | Position of the point in the camera's viewport-space. | 
Transforms a direction from world space to local space of the camera.
| direction | 
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 | inline static | 
Converts a screenpoint from screen-space to world-space.
| x | |
| y | 
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 | static get set | 
Gets or sets the field of view of the view camera in degrees.
The field of view.
| 
 | static get set | 
Get or set the facing direction of the current view camera.
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 | static get set | 
Set or get the position of the current view camera.
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 | static get set | 
Get or set the rotation of the current view camera
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 | static get set | 
Get or set the transformation matrix of the current view camera.