Manage linear and rotational 3D velocity in a class. More...
#include 
| Public Member Functions | |
| Velocity3 (type_zero) | |
| Velocity3 (Vec3 const &vLin) | |
| Velocity3 (Vec3 const &vLin, Vec3 const &vRot) | |
| void | FromDelta (QuatT const &loc0, QuatT const &loc1, float fTime) | 
| Vec3 | VelocityAt (Vec3 const &vPosRel) const | 
| void | operator+= (Velocity3 const &vv) | 
| void | operator*= (float f) | 
| void | Interp (Velocity3 const &vv, float f) | 
Manage linear and rotational 3D velocity in a class.