#include
Public Attributes | |
| bool | bNoRenderNodes = false |
| Defines if the entity has any render nodes. | |
| bool | bSelected = false |
| Is the entity currently selected in the sandbox. | |
| bool | bRenderSlots = true |
| Defines if the render slots should get previewed too. | |
| SGeometryDebugDrawInfo & | debugDrawInfo |
| const struct SRendParams * | pRenderParams = nullptr |
| const struct SRenderingPassInfo * | pPassInfo = nullptr |
Parameters passed to the preview render function
| SGeometryDebugDrawInfo& SEntityPreviewContext::debugDrawInfo |
| const struct SRenderingPassInfo* SEntityPreviewContext::pPassInfo = nullptr |
| const struct SRendParams* SEntityPreviewContext::pRenderParams = nullptr |