#include
Public Attributes | |
| const SMeshFace * | m_pFaces |
| Pointer to array of faces. | |
| const Vec3 * | m_pVerts |
| Pointer to array of vertices in f32 format. | |
| const Vec3f16 * | m_pVertsF16 |
| Pointer to array of vertices in f16 format. | |
| const SMeshNormal * | m_pNorms |
| Pointer to array of normals. | |
| const SMeshColor * | m_pColor |
| Pointer to array of vertex colors. | |
| const SMeshTexCoord * | m_pTexCoord |
| Pointer to array of texture coordinates. | |
| const vtx_idx * | m_pIndices |
| pointer to array of indices. | |
| int | m_nFaceCount |
| Number of elements m_pFaces array. | |
| int | m_nVertCount |
| Number of elements in m_pVerts, m_pNorms and m_pColor arrays. | |
| int | m_nCoorCount |
| Number of elements in m_pTexCoord array. | |
| int | m_nIndexCount |
| Number of elements in m_pIndices array. | |
Structure used for read-only access to mesh data. Used by GetMesh() function