GlobalIslandIDs define IDs able to code and connect islands between meshes. More...
#include
Public Member Functions | |
| GlobalIslandID (const uint64 defaultValue=MNM::Constants::eGlobalIsland_InvalidIslandID) | |
| GlobalIslandID (const uint32 navigationMeshID, const MNM::StaticIslandID islandID) | |
| GlobalIslandID | operator= (const GlobalIslandID other) |
| bool | operator== (const GlobalIslandID &rhs) const |
| bool | operator< (const GlobalIslandID &rhs) const |
| MNM::StaticIslandID | GetStaticIslandID () const |
| uint32 | GetNavigationMeshIDAsUint32 () const |
GlobalIslandIDs define IDs able to code and connect islands between meshes.