Represents an instance of an attachment on a character, managing the updating of the contained object (for example an IStatObj). More...
#include 
Inherited by CCGFAttachment, CEffectAttachment, CEntityAttachment, CLightAttachment, CSKELAttachment, and CSKINAttachment.
| Public Types | |
| enum | EType { eAttachment_Unknown, eAttachment_StatObj, eAttachment_Skeleton, eAttachment_SkinMesh, eAttachment_Entity, eAttachment_Light, eAttachment_Effect } | 
| Public Member Functions | |
| virtual EType | GetAttachmentType ()=0 | 
| virtual void | ProcessAttachment (IAttachment *pIAttachment)=0 | 
| virtual void | RenderAttachment (SRendParams &rParams, const SRenderingPassInfo &passInfo) | 
| virtual bool | PhysicalizeAttachment (IAttachmentManager *pManager, int idx, int nLod, IPhysicalEntity *pent, const Vec3 &offset) | 
| virtual bool | UpdatePhysicalizedAttachment (IAttachmentManager *pManager, int idx, IPhysicalEntity *pent, const QuatT &offset) | 
| virtual AABB | GetAABB () const =0 | 
| virtual float | GetRadiusSqr () const =0 | 
| virtual IStatObj * | GetIStatObj () const | 
| virtual ICharacterInstance * | GetICharacterInstance () const | 
| virtual IAttachmentSkin * | GetIAttachmentSkin () const | 
| virtual const char * | GetObjectFilePath () const | 
| virtual IMaterial * | GetBaseMaterial (uint32 nLOD=0) const =0 | 
| virtual void | SetReplacementMaterial (IMaterial *pMaterial, uint32 nLOD=0)=0 | 
| virtual IMaterial * | GetReplacementMaterial (uint32 nLOD=0) const =0 | 
| virtual void | OnRemoveAttachment (IAttachmentManager *pManager, int idx) | 
| virtual void | Release ()=0 | 
Represents an instance of an attachment on a character, managing the updating of the contained object (for example an IStatObj).
| 
 | inline virtual |