Sun, sky, and fog: environment editor part 1
Tutorial info  
Difficulty Beginner
Updated April 07, 2020

This first tutorial in our series on using the environment editor gives you an overview of the principles upon which it was designed, and the three key parameters which most dramatically affect the appearance of your game world: the sun, the sky, and fog.  

The concepts and benefits of a dynamic versus a static time of day are discussed in the video, and you will be shown how to create and assign environment presets.

You can also access the written version of this tutorial here, which covers the topics discussed in even more depth. 

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.


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