Breeze ep. 6b: Pickup & collection zone C++ mechanics
Tutorial info  
Difficulty Intermediate
Updated August 03, 2022
Software
cryengine 5.6
visual studio
C++

In Episode 6B, Joshua walks you through the step-by-step process of creating an object pick-up zone. The tutorial shows you how to set up objects such as fuel cans that can be picked up and taken to a collection area to trigger an event, in this case, launching a rocket!

Contents:

Assets required
  • https://www.cryengine.com/marketplace/product/crytek/summer-academy-1-breeze-assets-and-level

Was this helpful?

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.

Discord

Join discussions and provide feedback on a wide range of topics.

Asset database

A wide range of assets, ready to use in your CRYENGINE projects.