Breeze ep. 11: Stylized Seagull Particle Effect with Viktor Ikkes
Tutorial info  
Difficulty Intermediate
Updated September 22, 2021
cryengine 5.6

Senior VFX Artist Viktor Ikkes joins Junior Evangelist Roman Perezogin for an invaluable 90-minute particle effect tutorial. In today’s episode, Junior Evangelist Roman Perezogin is joined by Senior VFX Artist Viktor Ikkes for an in-depth 90-minute presentation all about particles. The video reverse engineers the process that Viktor used to create the soaring seagulls that you can see in Breeze.

Start  Topic

00:00:00 Intro

00:01:19 The Seagull Particle

00:01:50 Components of the Particle Editor

00:04:15 The Spawn Count of the Parent and the Child Component

00:09:27 Render Features

00:11:25 Spawn Count of the Child Component

00:17:31 Life Time Feature

00:18:45 Field: Size Feature

00:21:15 Appearance: Opacity

00:24:00 Appearance: Lighting

00:39:20 Appearance: Material

00:41:21 Appearance: Texture Tiling 

00:51:00 Location: Sphere on Parent and Child Component

01:03:40 Motion: Physics on Parent and Child Component

01:27:45 Angles: Rotate2D

01:29:00 Outro

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