| Tutorial info | |
|---|---|
| Difficulty | Intermediate | 
| Updated | August 02, 2022 | 
| 
                        Software | 
                    
                                                                                cryengine 5.6
                                                     visual studio C++  | 
                
Learn how to apply animations to a character and make them playable in the latest installment of our Character Animation Pipeline tutorial series.
Time Topic
00:00  Intro 
01:00  Generation a new solution
01:40  Opening Game Solution
02:30  Importing our Animations and Character Tool Check
03:45  Changing code in Visual Studio 
04:05  Building the game
04:30  Changing preview file
05:10  Mannequin setup 
06:55  Root motion resets explained 
07:35  Outro