Making our Character a Playable Character | Taming Mannequin
Tutorial info  
Difficulty Intermediate
Updated August 02, 2022
Software
cryengine 5.6
visual studio
C++

Learn how to apply animations to a character and make them playable in the latest installment of our Character Animation Pipeline tutorial series.

 Time  Topic

00:00  Intro 
01:00  Generation a new solution
01:40  Opening Game Solution
02:30  Importing our Animations and Character Tool Check
03:45  Changing code in Visual Studio 
04:05  Building the game
04:30  Changing preview file
05:10  Mannequin setup 
06:55  Root motion resets explained 
07:35  Outro 

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