|Updated||August 13, 2021|
This is episode seven in this 15-part build-a-game series on how to build Breeze, a third person jump-and-run platformer using CRYENGINE 5.6, hosted by Junior Evangelist Roman Perezogin.
Roman shows you how to use an example file to insert animations and create a locomotion blend space for your character. Follow along with a simple drag and drop process that will allow you to replace or insert all the animations required for creating basic locomotion for a player character. Roman also explains core concepts in the blend space editor, like examples and annotations. By the end of the video, you’ll have learned how to create basic locomotion from just a few animations in this fun tutorial that lasts under 15 minutes.
Supporting written documentation: