Breeze ep. 2: practical prototyping tools
Tutorial info  
Difficulty Beginner
Updated August 05, 2022
cryengine 5.x

Episode 2 of the CRYENGINE Summer Academy season 1 shows you how to take advantage of practical prototyping tools like CryDesigner to quickly and freely whitebox your level design to give you a foundation that you can test and refine into a final design.

This is episode two in this 15-part build-a-game series on how to build Breeze, a third person jump-and-run platformer, using CRYENGINE 5.6. Hosted by Junior Evangelist Roman Perezogin.


  • 00:00 Introduction
  • 00:14 Breeze Introduction
  • 01:00 Whats in that video?
  • 01:45 An overview of our tasks in this video!
  • 02:30 Designer Tool Introduction
  • 02:50 Starting with a cylinder to create a key
  • 03:15 Settings of the cylinder
  • 04:50 Making an offset tool to our key!
  • 05:20 Extrude Tool
  • 06:00 Extruding the base of the key
  • 06:20 Loop Cut Tool
  • 07:25 Exporting the key as a .cgf
  • 08:00 Creating a building with a box
  • 08:15 Roof & the interior of our building
  • 09:14 Doors and windows
  • 10:10 Creating a chest inside the building
  • 10:45 Bevel Tool
  • 11:45 Making the gameplay a bit more complex
  • 12:30 Creating additional plattforms on the building
  • 13:10 Testing our new platforms
  • 14:00 Outro
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