Export & Import with 3DS Max, Maya, and Blender
Tutorial info  
Difficulty Beginner
Updated July 14, 2022
Software
cryengine 5.x
Maya
Blender
3DS Max

Learn a simple FBX workflow for exporting assets to CRYENGINE from Maya, 3DS Max, and Blender into CRYENGINE with the latest installment in our Character Animation Pipeline tutorial series, hosted by Roman Perezogin, one of our Junior Technical Designers.

Time   Topic

  0:00  Intro

  0:30  Export Process in Maya

01:26  Export Process in 3DS Max

02:04  Export Process in Blender

03:45  Import Process in CRYENGINE

04:30  Outro

 

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.

Discord

Join discussions and provide feedback on a wide range of topics.

Asset database

A wide range of assets, ready to use in your CRYENGINE projects.