How to create an impulse jump in Flow Graph
Tutorial info  
Difficulty Beginner
Updated August 01, 2022
cryengine 5.x

Using a physics:ActionImpulse Flow Graph node to apply an upward force to a rigidbody entity for a “jump” mechanic, and disabling the mechanic if the entity is already in the air.

YouTube Channel

All video tutorials are available on the CRYENGINE YouTube channel.

Documentation tutorials

Further tutorial content can be found on our Documentation pages.


Join discussions and provide feedback on a wide range of topics.

Asset database

A wide range of assets, ready to use in your CRYENGINE projects.