Optimizing performance using layer streaming to dynamically hide and show layers
| Tutorial info | |
|---|---|
| Difficulty | Beginner |
| Updated | August 01, 2022 |
|
Software |
cryengine 5.x
GameSDK |
Layer streaming optimizes levels by allowing you to hide and show layers dynamically in-game to reduce drawcalls and vertex counts. The technique is simple and will make an immediate impact on the performance of your game!