|Updated||July 16, 2020|
Learn how to add audio to particles in the third part of our CRYENGINE audio tutorial video series, hosted by Learning Manager Brian Dilg.
The new tutorial takes the campfire in our free sample level, linked below, and shows you how to add immersive audio to it.
You’ll learn how to import audio assets into Fmod and add events. The workflow also shows you how to add particle sounds in CRYENGINE, use the particle editor, add an audio component to a particle effect, use triggers, add distance attenuation, and more.
To complete this course, please download the free Audio Showcase Level from the CRYENGINE Marketplace which includes all of the assets you require.