| Tutorial info | |
|---|---|
| Difficulty | Intermediate | 
| Updated | July 14, 2022 | 
| Software | visual studio cryengine 5.x | 
In Episode 6B, Joshua walks you through the step-by-step process of creating an object pick-up zone. The tutorial shows you how to set up objects such as fuel cans that can be picked up and taken to a collection area to trigger an event, in this case, launching a rocket!
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