Breeze ep. 14: Debugging your game
Tutorial info  
Difficulty Intermediate
Updated August 02, 2022
Software
cryengine 5.6
visual studio
C++

Master the debugging process with episode 14 of the CRYENGINE Summer Academy. If you’re new to the series, the CRYENGINE Summer Academy is aimed at both newcomers to CRYENGINE and those with some game dev experience, using a platforming game called Breeze as a learning aid. Contents:

Start  Topic

00:00:00 Intro

00:01:40 Basic Information in CRYENGINE

00:08:44 Debug View Modes

00:13:30 Proxy Debug 

00:17:20 Understanding the Console & Erros

00:26:30 Profiling Techniques: r_profiler 1

00:30:35 Profiling Techniques: r_profiler 2

00:35:15 The Problem with SSR

00:42:40 PerHud Debug Mode

00:46:50 Debugging in Visual Studio

00:57:21 Testing the Debug Code in Editor

01:01:30 Additional Tips & Tricks in C++

01:26:40 Outro

Assets required
  • https://www.cryengine.com/marketplace/product/crytek/summer-academy-1-breeze-assets-and-level

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