Optimizing performance using layer streaming to dynamically hide and show layers
Tutorial info | |
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Difficulty | Intermediate |
Updated | April 07, 2020 |
Software |
CRYENGINE 5.x |
Layer streaming optimizes levels by allowing you to hide and show layers dynamically in-game to reduce drawcalls and vertex counts. The technique is simple and will make an immediate impact on the performance of your game!
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