Used to apply the specified material to an entity.
Used to get the entity's material parameters.
Inputs
| Port | Type | Description | 
|---|---|---|
| Get | Any | Activates the node | 
| Slot | Integer | Material slot | 
| SubMtlId | Integer | Submaterial ID | 
| ParamFloat | String | Float parameter to be set | 
| ValueFloat | Float | Sets float parameter value | 
| ParamColor | String | Color parameter to be set | 
| ValueColor | Vec3 | Color value to be set | 
Outputs
| Port | Type | Description | 
|---|---|---|
| Value Float | Float | Current float value | 
| Value Color | Vec3 | Current color value | 
Used to clone an entity's material or reset it back to the original.
Inputs
| Port | Type | Description | 
|---|---|---|
| Clone | Any | Activates the node | 
| Reset | Any | Resets to the original material | 
| Slot | Integer | Material slot | 
Outputs
| Port | Type | Description | 
|---|---|---|
| Cloned | Any | Activated when material is cloned | 
| Reset | Any | Activated when material is reset | 
Used to get the specified material's parameters.
Inputs
| Port | Type | Description | 
|---|---|---|
| Get | Any | Activates the node | 
| Material | String | Material name | 
| SubMaterial Id | Integer | Submaterial name | 
| ParamFloat | String | Float parameter to be set | 
| ValueFloat | Float | Value of the float parameter | 
| ParamColor | String | Color parametetr to be set | 
| ValueColor | Vec3 | Value of the color parameter | 
| Serialize | Boolean | Serialize the change | 
Outputs
| Port | Type | Description | 
|---|---|---|
| Value Float | Float | Current float value | 
| Value Color | Vec3 | Current color value | 
Used to set an object's (render node) material to the specified position.
Inputs
| Port | Type | Description | 
|---|---|---|
| Material | String | Set object material | 
| ObjectType | Integer | Object type | 
| Position | Vec3 | Position to set material at | 
| Activate | Any | Activates the node |