Handles Material Flash GotoAndPlay.
Handles flash FS command.
Used for Material Flash Invoke.
The MaterialFX end node for an HUD.
Inputs
| Port | Type | Description |
|---|---|---|
| Trigger | Any | MaterialFX end node |
The MaterialFX start node for an HUD.
Inputs
| Port | Type | Description |
|---|---|---|
| Start | Any | Triggered automatically by the material effect |
Outputs
| Port | Type | Description |
|---|---|---|
| Started | Any | Triggered when the material effect has started |
| Distance | Float | Outputs the distance to the player |
| Param1 | Float | Custom parameter 1 |
| Param2 | Float | Custom parameter 2 |
| Intensity | Float | Dynamic value set by game code |
| BlendOutTime | Float | Outputs the material effect blend out time in seconds |